| W A S D | Move (camera relative) |
| Mouse | Camera / aim attacks |
| LMB | Blade Chain (4 hits); out of a roll: Tumbling Cut |
| RMB (hold) | Rising Cleave: hold to charge, full charge launches |
| LMB then RMB | Chain finishers (2nd hit → Piercing Thrust) |
| Shift + LMB | Piercing Lunge (gap closer) |
| Shift + RMB | Whirling Edge (super armor) |
| E | Earthsplitter (knockdown) |
| F | Bulwark Charge (forward guard) |
| R | Guardbreaker (ignores guard) |
| Q (hold) | Guard; raise it just before a hit to parry |
| Space | Evade; dodge at the last instant for a perfect dodge |
| LMB / RMB | Riposte a posture-broken enemy |
| C | Drink a flask (The Ascent) |
| Tab | Toggle lock-on |
| G | Cycle graphics quality |
| Esc | Release mouse |
Hit back soon after taking damage to win some of it back (the orange part of your health). Stamina only recovers when you stop attacking.